Documentation

Everything to build, publish and get played.

Step-by-step guides and the complete reference of the Sandbox engine: the studio, the scene format, no-code rules, the scripting API, publishing to Robinhood Chain and builder rewards.

Get started

Four short reads to go from zero to a playable game.

Popular guides

For developers

When rules are not enough, a JavaScript script sandboxed in a Worker takes over.

coins.jsJavaScript
sandbox.on('start', () => sandbox.set('coins', 0))

sandbox.on('pickup', ({ role }) => {
  if (role !== 'coin') return
  const n = (sandbox.get('coins') ?? 0) + 1
  sandbox.set('coins', n)
  if (n >= 10) sandbox.win('All coins!')
})

Browse the documentation

34 pages in six parts.

Get started

What Sandbox is, your first game in five minutes, the studio and its shortcuts.

Create

Library assets, import, modelling, voxel, animation and AI generation.

Game logic

Modes, templates, no-code rules, variables, HUD and JavaScript scripting.

Publish and earn

Publishing, plays and boards, the 24-hour reward vault, the contract and the token.

Reference

Scene format, HTTP API, export formats, FAQ and glossary.